15. Sentelic 觸控板¶
- 版權所有:
© 2002-2011 Sentelic Corporation。
- 最後更新:
2011 年 12 月 07 日
15.2. STL3886-G0 的絕對位置¶
將暫存器 0x40 中的位 2 或 3 設定為 1
將暫存器 0x40 中的位 6 設定為 1
Packet 1 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|1|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|d|u|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
Bit5 => valid bit
Bit4 => 1
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => scroll up
Bit5 => scroll down
Bit6 => scroll left
Bit7 => scroll right
Notify Packet for G0
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|0|1|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |M|M|M|M|M|M|M|M| 4 |0|0|0|0|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
Bit5 => 0
Bit4 => 1
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message Type => 0x5A (Enable/Disable status packet)
Mode Type => 0xA5 (Normal/Icon mode status)
Byte 3: Message Type => 0x00 (Disabled)
=> 0x01 (Enabled)
Mode Type => 0x00 (Normal)
=> 0x01 (Icon)
Byte 4: Bit7~Bit0 => Don't Care
15.3. STL3888-Ax 的絕對位置¶
Packet 1 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|A|1|L|0|1| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => arc
Bit3 => 1
Bit2 => Left Button, 1 is pressed, 0 is released.
Bit1 => 0
Bit0 => 1
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit5~Bit4 => y1_g
Bit7~Bit6 => x1_g
Packet 2 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|A|1|R|1|0| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => arc
Bit3 => 1
Bit2 => Right Button, 1 is pressed, 0 is released.
Bit1 => 1
Bit0 => 0
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit5~Bit4 => y2_g
Bit7~Bit6 => x2_g
Notify Packet for STL3888-Ax
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => 1
Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
0: left button is generated by the on-pad command
1: left button is generated by the external button
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode)
Byte 3: Bit7~Bit6 => Don't care
Bit5~Bit4 => Number of fingers
Bit3~Bit1 => Reserved
Bit0 => 1: enter gesture mode; 0: leaving gesture mode
Byte 4: Bit7 => scroll right button
Bit6 => scroll left button
Bit5 => scroll down button
Bit4 => scroll up button
* Note that if gesture and additional button (Bit4~Bit7)
happen at the same time, the button information will not
be sent.
Bit3~Bit0 => Reserved
多指、多座標模式的取樣序列
通知資料包(有效位 == 1),abs pkt 1,abs pkt 2,abs pkt 1,abs pkt 2,...,通知資料包(有效位 == 0)
15.4. STL3888-B0 的絕對位置¶
Packet 1(ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|F|1|0|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => finger up/down information. 1: finger down, 0: finger up.
Bit3 => 1
Bit2 => finger index, 0 is the first finger, 1 is the second finger.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => scroll down button
Bit5 => scroll up button
Bit6 => scroll left button
Bit7 => scroll right button
Packet 2 (ABSOLUTE POSITION)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|V|F|1|1|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
When both fingers are up, the last two reports have zero valid
bit.
Bit4 => finger up/down information. 1: finger down, 0: finger up.
Bit3 => 1
Bit2 => finger index, 0 is the first finger, 1 is the second finger.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => scroll down button
Bit5 => scroll up button
Bit6 => scroll left button
Bit7 => scroll right button
STL3888-B0 的通知資料包
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
=> 11, Normal data packet with on-pad click
Bit5 => 1
Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
0: left button is generated by the on-pad command
1: left button is generated by the external button
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode)
Byte 3: Bit7~Bit6 => Don't care
Bit5~Bit4 => Number of fingers
Bit3~Bit1 => Reserved
Bit0 => 1: enter gesture mode; 0: leaving gesture mode
Byte 4: Bit7 => scroll right button
Bit6 => scroll left button
Bit5 => scroll up button
Bit4 => scroll down button
* Note that if gesture and additional button(Bit4~Bit7)
happen at the same time, the button information will not
be sent.
Bit3~Bit0 => Reserved
多指、多座標模式的取樣序列
通知資料包(有效位 == 1),abs pkt 1,abs pkt 2,abs pkt 1,abs pkt 2,...,通知資料包(有效位 == 0)
15.5. STL3888-Cx 和 STL3888-Dx 的絕對位置¶
Single Finger, Absolute Coordinate Mode (SFAC)
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|0|P|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
Bit5 => Coordinate mode(always 0 in SFAC mode):
0: single-finger absolute coordinates (SFAC) mode
1: multi-finger, multiple coordinates (MFMC) mode
Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
1: The LEFT button is generated by external button
Default is 1 even if the LEFT button is not pressed.
Bit3 => Always 1, as specified by PS/2 protocol.
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => 4th mouse button(forward one page)
Bit5 => 5th mouse button(backward one page)
Bit6 => scroll left button
Bit7 => scroll right button
Multi Finger, Multiple Coordinates Mode (MFMC):
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |0|1|1|P|1|F|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordination packet
=> 10, Notify packet
Bit5 => Coordinate mode (always 1 in MFMC mode):
0: single-finger absolute coordinates (SFAC) mode
1: multi-finger, multiple coordinates (MFMC) mode
Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
1: The LEFT button is generated by external button
Default is 1 even if the LEFT button is not pressed.
Bit3 => Always 1, as specified by PS/2 protocol.
Bit2 => Finger index, 0 is the first finger, 1 is the second finger.
If bit 1 and 0 are all 1 and bit 4 is 0, the middle external
button is pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: X coordinate (xpos[9:2])
Byte 3: Y coordinate (ypos[9:2])
Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
Bit3~Bit2 => X coordinate (ypos[1:0])
Bit4 => 4th mouse button(forward one page)
Bit5 => 5th mouse button(backward one page)
Bit6 => scroll left button
Bit7 => scroll right button
當兩個手指中的一個抬起時,裝置將輸出四個連續的 MFMC#0 報告資料包,X 和 Y 為零,表示第一個手指抬起,或者輸出四個連續的 MFMC#1 報告資料包,X 和 Y 為零,表示第二個手指抬起。 另一方面,如果兩個手指都抬起,裝置將輸出四個連續的單指絕對座標 (SFAC) 資料包,X 和 Y 為零。
STL3888-Cx/Dx 的通知資料包
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |1|0|0|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
|---------------| |---------------| |---------------| |---------------|
Byte 1: Bit7~Bit6 => 00, Normal data packet
=> 01, Absolute coordinates packet
=> 10, Notify packet
Bit5 => Always 0
Bit4 => 0: The LEFT button is generated by on-pad command(OPC)
1: The LEFT button is generated by external button
Default is 1 even if the LEFT button is not pressed.
Bit3 => 1
Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
Bit1 => Right Button, 1 is pressed, 0 is not pressed.
Bit0 => Left Button, 1 is pressed, 0 is not pressed.
Byte 2: Message type:
0xba => gesture information
0xc0 => one finger hold-rotating gesture
Byte 3: The first parameter for the received message:
0xba => gesture ID (refer to the 'Gesture ID' section)
0xc0 => region ID
Byte 4: The second parameter for the received message:
0xba => N/A
0xc0 => finger up/down information
多指、多座標模式的取樣序列
通知資料包(有效位 == 1),MFMC 資料包 1(位元組 1,位 2 == 0),MFMC 資料包 2(位元組 1,位 2 == 1),MFMC 資料包 1,MFMC 資料包 2,...,通知資料包(有效位 == 0)
也就是說,當裝置處於 MFMC 模式時,主機將接收到每個手指的交錯絕對座標資料包。
15.6. FSP 啟用/停用資料包¶
Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
1 |Y|X|0|0|1|M|R|L| 2 |0|1|0|1|1|0|1|E| 3 | | | | | | | | | 4 | | | | | | | | |
|---------------| |---------------| |---------------| |---------------|
FSP will send out enable/disable packet when FSP receive PS/2 enable/disable
command. Host will receive the packet which Middle, Right, Left button will
be set. The packet only use byte 0 and byte 1 as a pattern of original packet.
Ignore the other bytes of the packet.
Byte 1: Bit7 => 0, Y overflow
Bit6 => 0, X overflow
Bit5 => 0, Y sign bit
Bit4 => 0, X sign bit
Bit3 => 1
Bit2 => 1, Middle Button
Bit1 => 1, Right Button
Bit0 => 1, Left Button
Byte 2: Bit7~1 => (0101101b)
Bit0 => 1 = Enable
0 = Disable
Byte 3: Don't care
Byte 4: Don't care (MOUSE ID 3, 4)
Byte 5~8: Don't care (Absolute packet)
15.7. PS/2 命令集¶
FSP 支援基本的 PS/2 命令集和模式,有關 PS/2 命令的詳細資訊,請參閱以下 URL
15.8. 用於確定資料包解析流程的程式設計序列¶
透過讀取裝置 ID(0x00) 和版本(0x01) 暫存器來識別 FSP
對於 FSP 版本 < STL3888 Cx,透過讀取“測試模式狀態”(0x20) 暫存器來確定按鈕數量
buttons = reg[0x20] & 0x30 if buttons == 0x30 or buttons == 0x20: # two/four buttons Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' section A for packet parsing detail(ignore byte 4, bit ~ 7) elif buttons == 0x10: # 6 buttons Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' section B for packet parsing detail elif buttons == 0x00: # 6 buttons Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' section A for packet parsing detail- 對於 FSP 版本 >= STL3888 Cx
有關資料包解析的詳細資訊,請參閱“指感應板 PS/2 滑鼠 Intellimouse”部分 A(忽略位元組 4,位 ~ 7)
15.9. 用於暫存器讀取/寫入的程式設計序列¶
暫存器反轉要求
以下值在傳送到 FSP 之前需要反轉(C 中的“~”運算子)
0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff.
暫存器交換要求
以下值需要將其高 4 位和低 4 位在傳送到 FSP 之前進行交換
10, 20, 40, 60, 80, 100 and 200.
暫存器讀取序列
向 FSP 傳送 0xf3 PS/2 命令;
向 FSP 傳送 0x66 PS/2 命令;
向 FSP 傳送 0x88 PS/2 命令;
向 FSP 傳送 0xf3 PS/2 命令;
5. 如果要讀取的暫存器地址不需要反轉(請參閱“暫存器反轉要求”部分),請轉到步驟 6
向 FSP 傳送 0x68 PS/2 命令;
將反轉的暫存器地址傳送到 FSP,然後轉到步驟 8;
6. 如果要讀取的暫存器地址不需要交換(請參閱“暫存器交換要求”部分),請轉到步驟 7
向 FSP 傳送 0xcc PS/2 命令;
將交換的暫存器地址傳送到 FSP,然後轉到步驟 8;
向 FSP 傳送 0x66 PS/2 命令;
將原始暫存器地址傳送到 FSP,然後轉到步驟 8;
向 FSP 傳送 0xe9(狀態請求)PS/2 命令;
9. 從 FSP 讀取的響應的第 4 個位元組應該是請求的暫存器值(?? 表示不關心位元組)
host: 0xe9 3888: 0xfa (??) (??) (val)
請注意,自 Cx 版本以來,硬體將在狀態請求結果的第 3 個位元組處返回暫存器值的 1 的補碼
host: 0xe9 3888: 0xfa (??) (~val) (val)
暫存器寫入序列
向 FSP 傳送 0xf3 PS/2 命令;
2. 如果要寫入的暫存器地址不需要反轉(請參閱“暫存器反轉要求”部分),請轉到步驟 3
向 FSP 傳送 0x74 PS/2 命令;
將反轉的暫存器地址傳送到 FSP,然後轉到步驟 5;
3. 如果要寫入的暫存器地址不需要交換(請參閱“暫存器交換要求”部分),請轉到步驟 4
向 FSP 傳送 0x77 PS/2 命令;
將交換的暫存器地址傳送到 FSP,然後轉到步驟 5;
向 FSP 傳送 0x55 PS/2 命令;
將暫存器地址傳送到 FSP,然後轉到步驟 5;
向 FSP 傳送 0xf3 PS/2 命令;
6. 如果要寫入的暫存器值不需要反轉(請參閱“暫存器反轉要求”部分),請轉到步驟 7
向 FSP 傳送 0x47 PS/2 命令;
將反轉的暫存器值傳送到 FSP,然後轉到步驟 9;
7. 如果要寫入的暫存器值不需要交換(請參閱“暫存器交換要求”部分),請轉到步驟 8
向 FSP 傳送 0x44 PS/2 命令;
將交換的暫存器值傳送到 FSP,然後轉到步驟 9;
向 FSP 傳送 0x33 PS/2 命令;
將暫存器值傳送到 FSP;
暫存器寫入序列完成。
自 Cx 版本以來,硬體將在狀態請求結果的第 3 個位元組處返回暫存器值的 1 的補碼。 主機可以選擇在暫存器寫入結束時向 FSP 傳送另一個 0xe9(狀態請求)PS/2 命令,以驗證暫存器寫入操作是否成功(?? 表示不關心位元組)
host: 0xe9 3888: 0xfa (??) (~val) (val)
15.10. 用於頁面暫存器讀取/寫入的程式設計序列¶
為了克服支援的最大暫存器數量的限制,硬體將暫存器分成不同的組,稱為“頁面”。 每個頁面最多可以包含 255 個暫存器。
上電後的預設頁面是 0x82;因此,如果必須訪問暫存器 0x8301,則必須使用以下序列切換到頁面 0x83,然後使用上一節中描述的暫存器讀/寫序列從/向偏移量 0x01 開始讀取/寫入。
頁面暫存器讀取序列
向 FSP 傳送 0xf3 PS/2 命令;
向 FSP 傳送 0x66 PS/2 命令;
向 FSP 傳送 0x88 PS/2 命令;
向 FSP 傳送 0xf3 PS/2 命令;
向 FSP 傳送 0x83 PS/2 命令;
向 FSP 傳送 0x88 PS/2 命令;
向 FSP 傳送 0xe9(狀態請求)PS/2 命令;
從 FSP 讀取的響應應該是請求的頁面值。
頁面暫存器寫入序列
向 FSP 傳送 0xf3 PS/2 命令;
向 FSP 傳送 0x38 PS/2 命令;
向 FSP 傳送 0x88 PS/2 命令;
向 FSP 傳送 0xf3 PS/2 命令;
5. 如果要寫入的頁面地址不需要反轉(請參閱“暫存器反轉要求”部分),請轉到步驟 6
向 FSP 傳送 0x47 PS/2 命令;
將反轉的頁面地址傳送到 FSP,然後轉到步驟 9;
6. 如果要寫入的頁面地址不需要交換(請參閱“暫存器交換要求”部分),請轉到步驟 7
向 FSP 傳送 0x44 PS/2 命令;
將交換的頁面地址傳送到 FSP,然後轉到步驟 9;
向 FSP 傳送 0x33 PS/2 命令;
將頁面地址傳送到 FSP;
頁面暫存器寫入序列完成。
15.11. 手勢 ID¶
與其他將多個手指的座標傳送到主機的裝置不同,FSP 在內部處理多個手指的座標並將它們轉換為 8 位整數,即“手勢 ID”。 以下是支援的手勢 ID 列表
ID
描述
0x86
2 指向上
0x82
2 指向下
0x80
2 指向右
0x84
2 指向左
0x8f
2 指放大
0x8b
2 指縮小
0xc0
2 指曲線,逆時針
0xc4
2 指曲線,順時針
0x2e
3 指向上
0x2a
3 指向下
0x28
3 指向右
0x2c
3 指向左
0x38
手掌
15.12. 暫存器列表¶
暫存器以 16 位值表示。 高 8 位表示頁面地址,低 8 位表示該特定頁面內的相對偏移量。 有關如何更改當前頁面地址的說明,請參閱“用於頁面暫存器讀取/寫入的程式設計序列”部分
offset width default r/w name
0x8200 bit7~bit0 0x01 RO device ID
0x8201 bit7~bit0 RW version ID
0xc1: STL3888 Ax
0xd0 ~ 0xd2: STL3888 Bx
0xe0 ~ 0xe1: STL3888 Cx
0xe2 ~ 0xe3: STL3888 Dx
0x8202 bit7~bit0 0x01 RO vendor ID
0x8203 bit7~bit0 0x01 RO product ID
0x8204 bit3~bit0 0x01 RW revision ID
0x820b test mode status 1
bit3 1 RO 0: rotate 180 degree
1: no rotation
*only supported by H/W prior to Cx
0x820f register file page control
bit2 0 RW 1: rotate 180 degree
0: no rotation
*supported since Cx
bit0 0 RW 1 to enable page 1 register files
*only supported by H/W prior to Cx
0x8210 RW system control 1
bit0 1 RW Reserved, must be 1
bit1 0 RW Reserved, must be 0
bit4 0 RW Reserved, must be 0
bit5 1 RW register clock gating enable
0: read only, 1: read/write enable
(Note that following registers does not require clock gating being
enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e
40 41 42 43. In addition to that, this bit must be 1 when gesture
mode is enabled)
0x8220 test mode status
bit5~bit4 RO number of buttons
11 => 2, lbtn/rbtn
10 => 4, lbtn/rbtn/scru/scrd
01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr
00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn
*only supported by H/W prior to Cx
0x8231 RW on-pad command detection
bit7 0 RW on-pad command left button down tag
enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8234 RW on-pad command control 5
bit4~bit0 0x05 RW XLO in 0s/4/1, so 03h = 0010.1b = 2.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
bit7 0 RW on-pad tap zone enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8235 RW on-pad command control 6
bit4~bit0 0x1d RW XHI in 0s/4/1, so 19h = 1100.1b = 12.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
0x8236 RW on-pad command control 7
bit4~bit0 0x04 RW YLO in 0s/4/1, so 03h = 0010.1b = 2.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
0x8237 RW on-pad command control 8
bit4~bit0 0x13 RW YHI in 0s/4/1, so 11h = 1000.1b = 8.5
(Note that position unit is in 0.5 scanline)
*only supported by H/W prior to Cx
0x8240 RW system control 5
bit1 0 RW FSP Intellimouse mode enable
0: disable, 1: enable
*only supported by H/W prior to Cx
bit2 0 RW movement + abs. coordinate mode enable
0: disable, 1: enable
(Note that this function has the functionality of bit 1 even when
bit 1 is not set. However, the format is different from that of bit 1.
In addition, when bit 1 and bit 2 are set at the same time, bit 2 will
override bit 1.)
*only supported by H/W prior to Cx
bit3 0 RW abs. coordinate only mode enable
0: disable, 1: enable
(Note that this function has the functionality of bit 1 even when
bit 1 is not set. However, the format is different from that of bit 1.
In addition, when bit 1, bit 2 and bit 3 are set at the same time,
bit 3 will override bit 1 and 2.)
*only supported by H/W prior to Cx
bit5 0 RW auto switch enable
0: disable, 1: enable
*only supported by H/W prior to Cx
bit6 0 RW G0 abs. + notify packet format enable
0: disable, 1: enable
(Note that the absolute/relative coordinate output still depends on
bit 2 and 3. That is, if any of those bit is 1, host will receive
absolute coordinates; otherwise, host only receives packets with
relative coordinate.)
*only supported by H/W prior to Cx
bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd
finger packet enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8243 RW on-pad control
bit0 0 RW on-pad control enable
0: disable, 1: enable
(Note that if this bit is cleared, bit 3/5 will be ineffective)
*only supported by H/W prior to Cx
bit3 0 RW on-pad fix vertical scrolling enable
0: disable, 1: enable
*only supported by H/W prior to Cx
bit5 0 RW on-pad fix horizontal scrolling enable
0: disable, 1: enable
*only supported by H/W prior to Cx
0x8290 RW software control register 1
bit0 0 RW absolute coordination mode
0: disable, 1: enable
*supported since Cx
bit1 0 RW gesture ID output
0: disable, 1: enable
*supported since Cx
bit2 0 RW two fingers' coordinates output
0: disable, 1: enable
*supported since Cx
bit3 0 RW finger up one packet output
0: disable, 1: enable
*supported since Cx
bit4 0 RW absolute coordination continuous mode
0: disable, 1: enable
*supported since Cx
bit6~bit5 00 RW gesture group selection
00: basic
01: suite
10: suite pro
11: advanced
*supported since Cx
bit7 0 RW Bx packet output compatible mode
0: disable, 1: enable
*supported since Cx
*supported since Cx
0x833d RW on-pad command control 1
bit7 1 RW on-pad command detection enable
0: disable, 1: enable
*supported since Cx
0x833e RW on-pad command detection
bit7 0 RW on-pad command left button down tag
enable. Works only in H/W based PS/2
data packet mode.
0: disable, 1: enable
*supported since Cx